
Data Structures | |
| class | Archive |
A key-value store that implements the IArchive interface. More... | |
| class | Deserializer |
Deserializer for reading serialized data and converting it into an IArchive object. More... | |
| class | Serializer |
Serializer for writing IArchive objects to an output stream. More... | |
Enumerations | |
| enum | SerializationType { Json = 0 } |
| Enumeration of supported serialization formats. More... | |
Object serialization.
Serialization refers to the process of transforming an object’s state or a data structure into a format suitable for storage or transmission (e.g., files, databases, or network streams). This allows data to be persisted and later reconstructed through deserialization, restoring the original structure and values.
Typical use cases include:
| enum SerializationType |
Enumeration of supported serialization formats.
This enumeration defines the data formats available for serializing and deserializing Archive objects. The serialization system uses this type to select the appropriate format for reading and writing archive data.
| Enumerator | |
|---|---|
| Json | JSON (JavaScript Object Notation) format. A lightweight, text-based data interchange format that is human-readable and widely supported across platforms.
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Definition at line 18 of file SerializationType.cs.