|
| class | BinningFactor |
| | The binning factor for the x and y directions must consist of positive integer values. More...
|
| |
| class | DisposableList |
| | A list that automatically calls IDisposable.Dispose on all its elements when disposed. More...
|
| |
| class | Image |
| | Constructs an Image from an IImageView Instance. More...
|
| |
| class | Matrix |
| | Represents a generic 2D matrix of elements with a specified number of rows and columns. More...
|
| |
| class | MetadataConverter |
| |
| class | MetadataHandleGuard |
| |
| class | PointCloudXYZ |
| | Represents a point cloud consisting of points with x, y, and z coordinates. More...
|
| |
| class | PointCloudXYZI |
| | Represents a point cloud consisting of points with x, y, z coordinates and an intensity value. More...
|
| |
| class | PointCloudXYZRGB |
| | Represents a point cloud consisting of points with x, y, z coordinates and color values (R, G and B). More...
|
| |
| class | Region |
| | Represents a region defined by a set of points in the image plane. More...
|
| |
| class | TransformationMatrix3D |
| | A transformation matrix is a square matrix that, when multiplied by the coordinates of a geometric object, changes the position, orientation, or size of the object. More...
|
| |
| class | UndistortedImage |
| | Represents an image that has undergone undistortion. More...
|
| |
| class | XYZImage |
| | Represents a three-channel image encoding cartesian coordinates (x, y, z) of a 3D point. More...
|
| |