#include <peak_common_c/detail/peak_common_defines.h>
#include <peak/backend/peak_backend.h>
#include <peak/common/peak_common_structs.hpp>
#include <peak/dll_interface/peak_dll_interface_util.hpp>
#include <peak/image_view/peak_image_view.hpp>
#include <cstddef>
#include <cstdint>
#include <memory>
Go to the source code of this file.
|
| namespace | peak |
| | The "peak" namespace directly contains convenience functionality like the DeviceManager as well as the global Library::Initialize() / Library::Close() functions, which must be called before/after usage of the library.
|
| namespace | peak::core |
| | The "core" namespace contains the direct GenAPI and GenTL wrapper.
|
|
| enum class | peak::core::BufferPartType {
peak::core::BufferPartType::Unknown
,
peak::core::BufferPartType::Image2D
,
peak::core::BufferPartType::PlaneBiPlanar2D
,
peak::core::BufferPartType::PlaneTriPlanar2D
,
peak::core::BufferPartType::PlaneQuadPlanar2D
,
peak::core::BufferPartType::Image3D
,
peak::core::BufferPartType::PlaneBiPlanar3D
,
peak::core::BufferPartType::PlaneTriPlanar3D
,
peak::core::BufferPartType::PlaneQuadPlanar3D
,
peak::core::BufferPartType::ConfidenceMap
,
peak::core::BufferPartType::Custom = 1000
} |
| | Data type of the buffer part. More...
|